EvoXDTSR Release: 02-06-04 Bug fixes: 1 New features: 10 Other: 2 ddh: efnet@mphacking, efnet@evolutionx Thanks to Glom and acidflash for helping me bug test. If there are any problems please report them. There were a lot of changes this round, so I may have missed something. ---==[Bug fixes]==--- -Very last copy/paste problem So I kept missing things..blah blah..Anyway, all copy/paste problems that I knew of were fixed (which was only one thing). You can now ctrl+c and ctrl+v in the offset edit boxes as much as you want. ---==[New features]==--- -Main window redesign The main window has a much cleaner interface now. Things have been removed, or changed. It may take a little bit to get used to, but it is nothing drastic. -BP history window redesign The breakpoint history window has gotten a redesign as well. Instead of only being able to see one past breakpoint at a time, you can now see them all. Also, you can copy the information via a right click menu. This window can also be resized if you wish. -Save/Load in queue window The queue window now has a save/load button (Small and in the top right corner). This will allow you to save and load "scripts" of sorts that you can make. -Independent log window The log window has been moved off of the main window, and put on its own window. This allows you to resize the log as large as you like. -Status line Will just allow you to see what happened last if you happen to have the log hidden away. -Main window always on top You can have the main window always be on top. This is useful if you want to go thru the log, but not have the main window lose focus. -BP color status Breakpoints now have a colored icon next to them to allow you to easily see which are enabled, and which are not. Clear = no breakpoint Dark green = disabled breakpoint Bright green = enabled breakpoint -Multibyte pokeing You can now poke multiple bytes at once, instead of just having a single byte poke. If you want to see what will be poked before it happens then there is a setting that will prompt you with the data before it pokes. -Reverse/normal order You can also select if you want the bytes poked in normal or reversed order. This is available thru the settings. -Screen log soft limit The screen log has a soft limit (number of bytes to display) that you may not change. Before this was hard coded. There is still a hard limit that is assigned by windows. To disable the soft limit put "0" into the size box. ---==[Other]==--- -Method for setting/changing breakpoints Now if you want to set or change a breakpoint all you have to do is either double click in the breakpoint area, or right click the offset in the memory results area. You get a new window that allows you to set various breakpoint options. -Dump window option The dump window is intentionally grayed out. I am currently working on this, and at it's current stage it's nothing special. You'll do fine with using what the log shows you. |